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Lolife is a fantastic addition to the playdate catalog and a worth spiritual sequel to Resonant Tale. Orange Thief is able to pack a ton of game into a tiny package, and the addition of plenty of secrets, cheat codes, easter eggs, and accomplishments give the game huge replay value. A completionist will find themselves investing as much time into this as Ratcheteer or any of the best playdate titles. The relatively simplistic pulp engine graphics conceal a game as polished and enjoyable as the best games  that the playdate has to offer.

Orange Thief has, once again, demonstrated a mastery of the Pulp engine. A must buy for RPG, adventure, or zelda fans.

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I would love to see the world map updated to give names to the villages, castle, graveyard, forest, etcetera - adding some canon flavor text would be a great little added touch that wouldn't require any code but would make the world feel more fleshed out.

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This is a great idea! The lore in Lolife is purposefully vague and I haven't canonically named the villages or individual areas, but I can tell you that the region as a whole (covering the entire map) is called the Lolands.

Thanks for playing and for the very kind comments!

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I hear what you're saying, i just feel like the zelda-esque map suggests the world have its own Kakoriko, lost woods, etcetera. But that's just my preference. I really appreciated the flavor text of resonant tale, but I get that this is a totally different, more old-school inspiration then that, and I respect that.

Can't wait to see what you do next!

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I got to playtest this game and loved it. The world felt constantly full of tiny secrets to discover, and I really enjoyed how open ended it was.

I’m not usually a “Go back and find all the secrets” type gamer but it felt like multiple playthroughs were really rewarded.

Highly recommend.